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The Dice is one of the seven weapons of Minute Frontier.

Mechanics

The Dice is an odd weapon, having its damage determined through a dice rolling 1 through 6 (9 with proper abilities) pips when attacking the enemy. Doing so, the damage can vary from attack-to-attack, dealing minimal damage at one pip with 6 times more power at six pips.

Variants

Most Jobs in Minute Frontier use a DICE-like weapon.

Exceptions include:

Weapon Job(s) Type
GOLD DICE Idol, HolyNight Light
CHEAT DICE Clown
BLACK DICE Gambler, BlkKnight Dark

Strategy

For more information on strategy, look at Character Builds.