MinuteFrontier Wikia
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The Fighter is the 4th job of Minute Frontier.

Overview[]

The Fighter wears a full red suit of armor with gray belt, shoulder pads, gold trim and two white horns on his helmet. The job is unlocked at the beginning of the game, but must be changed over to inside a Temple.

Strategy[]

The Fighter is a much more intense version of the Brave archetype, increasing the growth rate of HP, POW and VIT while having no impact on all other stats. This stat spread allows the Fighter to provide one of the quickest HP growth rates of all the starting classes, making a level or two into this class a great asset in bulking up a character when starting out a new playthrough.

The weapon bonuses play into the Fighter's identity of a physical beast, focusing on slow and heavy weapons such as the Hammer with an important Hammer Impact Up ability. They also provide a lot of Physical Guard and Physical Attack Ups, which are a great asset for later into the game.

Outside of the high HP growth, the Fighter has some issues in standing out once the player has access to more jobs. While the stat spread does allow for specialization into physical bulk, each level only invests only 9 points as opposed to the average 10, and in doing so, ignores other important stats such as Speed, Mentality, and Luck.

For more information on strategy, look at Character Builds.

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